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Ryan Schneider

Thông tin cơ bản

Ryan Schneider is Systems Engineer at INFURA.Over the last sixteen+ years my background can best be described as a "software generalist". My current experience is primarily around the development and operation of Linux-based backend systems (both in-house and cloud-based), with some iOS front-end development (Objective-C and Swift) thrown in for good measure.Historically, I have experience with:- Python (including async frameworks like Twisted and gevent, as well as Google App Engine)- C/C++ (primarily Windows software and game development)- .NET (though that's by far my most out-of-date tech stack now)- Production system ownership. I was the lead of the SRE team for PlayStation Now, and a Live Team engineer for Lego Universe.